Identity V Official Website

Maintenance content for August 26,2021

2021-08-26

Maintenance Notice
Dear players:

Welcome to Identity V!

Identity V will undergo maintenance on August 26, 2021 at 08:00 (UTC+8), and will take approximately 240 minutes to complete. During this time, players will be unable to log in to servers. We ask for your understanding and patience during maintenance.

Maintenance content for this week:
【IVC-SEA Group Stage Week 2 Commences】
——The IVC-Southeast Asia Group Stage is officially underway. 
——From August 27 to August 29, this Friday to this Sunday, you can watch the Group Stage matches from 18:00 to 22:00, live on YouTube, Facebook, and Twitter.
[Shop]
- New Backdrift Series Costume: The Grave Keeper's A Costume "Epitaph" is now available for purchase at the price of 1,388 Echoes. Enjoy a 29% discount during the first week (988 Echoes). Besides the costume, you'll also receive the costume-exclusive Label "Backdrift - Grave Keeper" with the purchase. The label will be sent via mail and can not be obtained after gifting.
Availability: August 26, 2021 (after maintenance) - September 22, 2021, 23:59 (Server Time)
- Returning Items: Wu Chang's S Costume "Frost" and Wu Chang's A Accessory "Frozen Core" will return for a limited time.
Availability: August 26,2021 (after maintenance) - September 8, 2021, 23:59 (UTC+8)


[Battle]
- The "Psychologist" and the Patient are now available in Rank Match, Duo Hunters, Blackjack, and Tarot Modes.
- When there are 2/3/4 "Psychologists" in a match, Empathize's casting time changes to 10/20/30 seconds.
- Adjusted the visible distance of the Sculptor's Hieroglyphic Graveyard to fix an issue where the special effects near the edges were disappearing.
- Adjusted the opacity of the Sculptor's Hieroglyphic Graveyard in Performance and Efficiency Mode to clarify its edges.

[Tarot]
- The Soul Weaver, Guard 26, and Naiad are now available as Knights in Crystal Ball Mode.
- Lucky Guy, Lawyer, Thief, Mind's Eye, and other Survivors are now available as Kings/Squires in Crystal Ball Mode.
- Added a highlighted outline for Crystal Balls that are ready to be activated in Crystal Ball Mode.
- Lowered the buying price of Clairvoyance to 100 Stars in normal Tarot Mode and Crystal Ball Mode.
- Adjusted the triggering conditions for Borrowed Time and Detention. These talents can now be triggered at 300% decoding progress in normal Tarot Mode and Crystal Ball Mode, even if the players haven't equipped them.
- Adjusted the knockback effects for Knights when hit by a Cricket Ball in normal Tarot Mode and Crystal Ball Mode. The maximum distance the Batter can knock back Knights is reduced based on the number of times they've been hit, up to a maximum of 50%.

[Experience Optimizations]
- Added a new hotkey that allows players to equip all characters with the selected Pet.
- Adjusted the Patient's head size.
- Optimized the textures for the Painter's S Costume - Narcissus.
- Optimized the camera adjustment function in the Dust-laden Office's editing mode.
[Bug Fixes]
- Fixed an issue with the Barmaid in the PC version where she would get stuck in place after entering a Duo Hunters match.
- Fixed an issue where players could not complete event quests to obtain Room Music if the Misty Villa was the only Room a player had.
- Fixed an issue with certain Furniture items where they could not be selected in the Room.
- Fixed a camera drift issue in the Room when using a custom camera position.
- Fixed a clipping issue that occurred in Misty Villa when certain characters interacted with furniture.
- Fixed an issue with the Postman's Post Dog where he would not return to the Postman's side under certain circumstances.
- Fixed an issue with the Dancer's Slide ability where she was able to pass through Mad Eyes' Fences under certain circumstances.
- Fixed an issue with the Acrobat where he would sometimes jump down into the Basement if he used abilities while on the second floor of the Haunted House in Moon River Park.
- Fixed an issue with the "Psychologist" where the icon on the top-right corner of the screen would not appear highlighted in red if she used Empathize and was knocked down in matches with "Undead" in participation.
- Fixed an issue with the "Undead" where his launch-up abilities allowed characters to pass through walls in certain areas of the Red Church.
- Fixed an issue that occurred when the Mechanic was knocked down by the "Undead" when controlling her Doll. If a Survivor rescued her with the "Tide Turner" talent, she could be healed during the invincibility.
- Fixed an issue with the Mercenary where the Fear icon would display abnormally if knocked down by the "Undead" after being hit by a broken wall.
- Fixed an issue in Leo's Memory where the Dancer's Music Box usage would appear abnormally after throwing a Snowball.
- Fixed an issue where the Entomologist could use her Swarm of Insects to push Hunters into parts of the map.
- Fixed an issue where the Entomologist's camera would display abnormally if she checked the status icons while using Circling Swarm.
- Fixed an issue with the Entomologist where her Swarm of Insects' camera angle would display abnormally after activating the Camera Control.
- Fixed an issue in Synesthesia Mode where the icon of the Postman's Post Dog would appear.
- Fixed an issue with the Barmaid where the buttons for healing other Survivors and pouring them a drink appeared too far apart.
- Fixed an issue in Duo Hunters Mode and Tarot Mode where the Cowboy could use Gulliver's Travels while Lassoing on a Survivor, creating a display abnormality.
- Fixed an issue in the PC version where the Toy Merchant was unable to use items in the Duo Hunters Mode.
- Fixed an issue in Tarot Mode where the Batter could sometimes stun allied Knights while in Rampage.
- Fixed an issue in Tarot Mode where the Barmaid was unable to pour drinks for wounded Kings.
- Fixed an issue with Nightmare-difficulty Hunter AIs where they could pass through tile walls in Chinatown while holding a balloon.
- Fixed a pathing issue for AIs in Chinatown where they would get completely stuck in certain areas.
- Fixed a directional issue that would occur with the Patient if he disconnected and reconnected while on a moving vehicle.
- Fixed an issue with a number of the Barmaid's costumes where the models for her bottles were not displaying properly.
- Fixed an issue with the Doctor where the healing sound effect was too loud when equipped with the accessory "Nicholas' Will."
- Fixed an issue on some devices where the pre-selection interface would block the Notebook's page-turning buttons in Quick Match.

Negative Play and Cheating Penalties
It has recently come to our attention that a small number of players have been found guilty of non-participation, negative play, and cheating, all of which significantly affect the experience of other players and threaten the game's fairness. In the future, we will intensify the punishments for such behaviors in order to provide a healthy gaming environment for everyone. We also encourage you to use the in-game reporting system to provide us with feedback when encountering negative behavior. Let us work together to maintain order and integrity in the Manor.

Update Notice [September 2, 2021]
Identity V will be updated on September 2, 2021 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.
- S17 Essence 3 is now available along with new costumes, including the Mercenary's S Costume "Man in Red," the Painter's A Costume "Runaway," and the Soul Weaver's A Costume "Lurking Heart."

Thank you for supporting Identity V. We will continue to attach gifts to in-game mail as compensation for any inconvenience that maintenance may cause you!