Maintenance content for this week:
[New Season]
- [New Season]: After this week's maintenance, Season 18 will end and Season 19 will officially begin. The Final Push event will also end at this time.
- [Season Essence]: Season 19 Essence 1 is now available. New costumes include the Novelist's S Costume "Hollow," the Acrobat's A Costume "Cunning," and the Seer's A Costume "Poisonfeather." At 80/130/180 draws, players will receive the following bonus rewards, respectively: [Portrait] Acrobat - Cunning/[Portrait] Seer - Poisonfeather/[Portrait] Novelist - Hollow.
- [Tier Inheritance]: In Season 19, Ranked Match tiers will carry over according to the player's tier in the previous season. Players will also receive rewards based on their highest tier in the previous season. Detailed Tier Inheritance rules can be found in "Ranked Match - Season Rules."
- [Blackjack Points]: A fixed ratio of Blackjack Points will be carried over to the next season.
- [Logic Path]: When Season 19 begins, Logic Path level will reset to 0 and the Logic Path rewards will be replaced by all-new S19 rewards. This season's special rewards include [Portrait] Gardener - As the Wind Blows, [Portrait Frame] As the Wind Blows, B-rarity [Accessory] Gardener - Dandelion Wind Chime, and A-rarity [Costume] Gardener - As the Wind Blows.
- [Character Knowledge Inheritance]: In Season 19, inheritance will be carried out according to the previous season's Character Knowledge Points.
- [4-sided Dice]: In Season 19, the maximum limit for 4-sided Dice is 100. Players will not be able to retain any Dice that exceed this limit in Season 19, so please use them before they expire.
- [Rank Treasure]: In Season 19, players who complete three Ranked Matches daily will be rewarded with the corresponding Rank Treasures at 00:00 the following day and gain a chance to obtain S-rarity Accessory [Forward - Turning the Tide], A-rarity Accessories [The Breaking Wheel - Coin Container] and [Batter - Bansuri]. Rank Treasures will be rewarded according to the player's current highest tier (Survivor or Hunter).
- [Memory Sphere - Previous Seasons]: A and B items from the S18 Essence and the S items from the S18 Rank Treasures will be obtainable from the Memory Sphere, which can be exchanged with Clues.
- [EXP]: New EXP-level rewards will be made available and the EXP level limit has been raised to 190;
- [Guild Activity Rankings Rewards]: Personal Activity Points and Guild Activity Points will be reset. Guild members will receive corresponding Season Guild Rewards based on their Guild Activity Points. Meanwhile, the Chairman and each member of the guild will both receive rewards based on their position and the guild's final ranking.
- Manor Career data will be updated to cover data up to December 2, 2021, 00:00:00.
[Shop]
- Season 18 Rank Accessories will be permanently available once Season 19 begins, and you'll be able to take advantage of the 20% discount during the first two weeks when purchasing Rank Accessories with Echoes. Accessories can be purchased with Echoes or Fragments. However, prices will remain unchanged when purchasing with Fragments.
- The S-rarity Accessory [Axe Boy - Boundless Forest] is now permanently available for purchase at 1,888 Echoes or 8,388 Fragments. Enjoy a limited-time discount now at the price of 1,508 Echoes!
- A-rarity Accessories [Acrobat - Sky in a Box] and [Prospector - Lithospheric Egg] are now permanently available for purchase at 788 Echoes or 2,988 Fragments. Enjoy a limited-time discount now at the price of 628 Echoes!
- B-rarity Accessories [Photographer - Silk Gloves], [Dream Witch - Imprinted Scale], [Wildling - Straw Grasshopper], and [Barmaid - Wine Bottle Vase] are now permanently available for purchase at 258 Echoes or 968 Fragments. Enjoy a limited-time discount now at the price of 198 Echoes.
Discount Period: December 2, 2021 (after maintenance) - December 15, 2021, 23:59
- A Special Package is now available for a limited time at the price of 10 Echoes, containing 20 Inspirations, 28 Clues, [Temporary Costume] General A Costume (3d) x1, [Temporary Identity] Hunter (3d) x1, and [Temporary Identity] Survivor (3d) x1.
Availability: December 2, 2021 (after maintenance) - December 8, 2021, 23:59
[Character Adjustments]
Postman:
- Reduced Post Dog's pouncing distance against a Hunter from 1.69 meters to 1.27 meters.
- Increased the Post Dog's Pounce cooldown after it missed a Hunter from 10 seconds to 16 seconds.
Batter:
- Increased the action speed of a Hunter stomping on the Batter's Cricket Ball.
- Reduced the maximum distance of the Batter knocking back a Hunter from 5.08 meters to 4.14 meters (uncharged) and from 10.15 meters to 8.18 meters (fully charged).
- Reduced the maximum duration of stun inflicted against a Hunter by the Cricket Ball on Rampage from 3.75 seconds to 3 seconds.
"Psychologist":
- Reduced the duration of Stress from 40 seconds to 32 seconds.
- When there are 1/2/3/4 "Psychologists" in a match, the casting time of Empathize is increased from 5/10/20/30 to 7/12/22/32 seconds.
Prospector:
- When there are both Survivors and Hunters within the effective range of the Magnet, Hunters will be prioritized.
Embalmer:
- The time required for the Embalmer to summon a coffin is reduced from 5 seconds to 2.5 seconds. The time required for a Survivor to come out of a coffin is reduced from 1.5 seconds to 1 second. The maximum distance for the Embalmer to memorize a teammate's face is adjusted from 12.7 meters to 21.9 meters.
- New Rebirth effect: Survivors won't take damage from the Hunter's normal attacks and abilities for 7 seconds after Rebirth. They can no longer receive this effect once the exit gate has been activated.
Toy Merchant:
- All Survivors will be able to see the location of Catapults from all areas of the map.
- Increased the time required for a Hunter to destroy a Catapult from 2 seconds to 2.85 seconds.
Enchantress:
- Adjusted the distance and time required for the Enchantress to gain Guard stacks. Originally, it would take 13.2/21.7/33.3 seconds to gain the first stack of Guard within 1.7/8.4/16.9 meters. It will now take 9.4/15.6/23.8 seconds within 2.5/10.1/16.9 meters.
- Increased the reduction coefficients of the time required for the Enchantress to gain Guard stacks. Increased the Enchantress's efficiency when gaining the first 5 stacks of Guard and reduced the efficiency thereafter, but the maximum time required remains the same.
Patient:
- Increased the gravitational acceleration of the Patient's double jump after kicking an obstacle so that the distance of the double jump is slightly reduced; the higher he jumps, the more significant the reduction.
Mechanic:
- Reduced the decoding speed of the Mechanic's doll from 125% to 110%.
- The External Trait, Mech Master, will no longer provide a 3% decoding speed bonus.
"Little Girl":
- Added a desync button for Survivors undergoing Memory Sync with the "Little Girl." Holding down the button for 3 seconds will force Survivors to desync their memory from the "Little Girl."
- Modified the "Little Girl's" AFK judgment. The AFK prompt will pop up if the "Little Girl" does not move or take action for 60 seconds after using Memory Sync.
- Increased the Memory Fragment recharge time from 45 seconds to 60 seconds, increased its initial charge count from 1 to 1.25, and reduced its knock-back distance from 5.1 meters to 4.2 meters.
- Increased the Memory Sync cooldown from 20 seconds to 30 seconds, reduced the sync range from 6.8 meters to 3.4 meters, and added a usage limit: "The 'Little Girl' will no longer be able to use Memory Sync within 20 seconds of being rescued from a Rocket Chair."
- Shortened the Memory Fragment impact expansion time so that the ability's actual effect is now more in line with the special effects.
"Undead":
Added a new external trait, "Frequency Conversion." Once a dungeon is refreshed and opened, Percy can change its location or refresh the opened dungeon at a random location. Once Frequency Conversion has been activated, Percy is unable to halt the process, the process cannot be interrupted by others, and his location is exposed to Survivors. When Frequency Conversion is completed, Survivors can see the location of the new dungeon for a short period. Frequency Conversion can only be activated once per match.
- Slightly extended the hitting judgment time of the "Undead's" normal attacks and optimized judgment when breaking Pallets with normal attacks.
- Optimized the damage judgment while "Undead" was dashing or using Kinetic Dash Hit.
Gamekeeper:
- Added a permanent aiming indicator to the battle interface, which can be disabled in the Settings interface.
- When the Gamekeeper's Thorny Chain Hook is able to hit an obstacle, the aiming indicator will now change in appearance.
Soul Weaver:
- Increased the initial Cobweb amount by 10.
Sculptor:
- After being crafted, Sculpture of Nobility will now charge at a Survivor after a 0.2-second delay.
"Nightmare":
- Increased raven's flight speed and attachment distance when hovering overhead, reduced charging time when long-pressing to cast ravens, and optimized the controls.
- Reduced Dive's backswing duration.
- Reduced "Nightmare's" recovery time after being hit by a Pallet by 0.3 seconds.
- Added an effect for Raven: When a Survivor is being pestered by Ravens, decoding speed, healing speed, and interaction speed are reduced by 10%.
[Battle]
- Increased the basic movement speed of all knocked-down Survivors by 40% and adjusted the Sticker talent's movement speed boost to 30%/60%/90%.
- "Nightmare" is now available in Tarot mode and Blackjack mode.
[Experience Improvements]
- Optimized and reduced the collision hitbox of the Room Furniture "Gaming Table."
- Added information on Tide Turner and Last Effort to the ability pages of Doctor, Seer, Enchantress, Acrobat, Barmaid, Painter, "Psychologist," and "Little Girl."
[Bug Fixes]
- Fixed an issue where Quick Messages would sometimes state that Hunters who had Detention did not have Detention.
- Fixed an issue where players were sometimes unable to switch to the "Little Girl's" perspective when spectating.
- Fixed an issue where the "Little Girl's" Memory Fragments could push other players into restricted areas.
- Fixed an issue where Dovlin Fruit Punch bottles were not displayed when some Survivors drank them in Chasing Shadows mode.
- Fixed an issue in Chasing Shadows mode where the "Little Girl's" doll was not displayed while she was interacting with the trampoline.
- Fixed an issue where the Geisha's Swallowtail Butterflies could attach to the "Little Girl" while she was using Memory Sync.
- Fixed an issue where the player's perspective would be abnormal if the "Little Girl" passed through the Photographer's Camera World while using Memory Sync.
- Fixed an issue where Elbow Pad models were missing when the "Little Girl" used Elbow Pads in Duo Hunters mode and Tarot mode.
- Fixed an issue where the second jump would be interrupted if the Patient's Hook hit the lower parts of some two-story buildings.
- Fixed an issue where, when Naiad used her harpoon inside the basement of the ship in Lakeside Village, the harpoon couldn't be correctly launched to the specific target location when charged up.
- Fixed an issue where, when the Entomologist pressed and held the Insect Net item button at the end of a round in Blackjack mode, the player could release Swarm of Insects when becoming a Hunter in the next round.
- Fixed an issue where, after the Novelist outlined a Survivor using Perfume, the Perfume icon would remain.
- Fixed an issue where the Standby Motion of the Photographer's "Peter Ratri" costume was displayed incorrectly.
- Fixed an issue where stones in some parts of Darkwoods could hide the Explorer while in his Lilliputian form.
- Fixed an issue in Chinatown where targets could be hit through scene objects at some locations near the flower bed.
- Fixed an issue where characters could collide with a chair in Darkwoods.
- Fixed an issue where, when the Entomologist was pushed by Swarm of Insects and moved close to the tram in Eversleeping Town, her movement speed would become abnormal.
- Fixed an issue where the Geisha's Dash Hit ability would be interrupted abnormally during flight on some terrains.
- Fixed an issue where the Soul Weaver could not launch cobwebs at valid locations in certain situations.
- Fixed an issue where the Perfumer's B Costume - Confabulation was displayed abnormally on the Darkwoods map's river when playing in Performance Mode.
- Fixed an issue where, when Survivors switched items while passing through the Priestess's Straight Passage, items were sometimes dropped inside obstacles.
- Fixed an issue where the Toy Merchant was unable to cross some windows when spreading her wings to glide.
- Fixed an issue where the "Undead" couldn't hit Survivors when dashing down a flight of stairs with an energy load of more than 50, but could hit Survivors when dashing with an energy load of less than 50.
- Fixed an issue where Hunters' location would be abnormal after being knocked back by the Batter's Cricket Ball.
- Fixed an issue where the words "Last Effort" would appear on the screen if a Survivor triggered the Tide Turner effect then used the Owl to negate the Evil Reptilian's Lethal Crash damage.
- Changed the Batter's Deduction Quest Node 9 to "Stun the Hunter for 1/2/2.5 seconds."
- Fixed an issue where, when the "Disciple" ballooned a Survivor from a locker while carrying the Forgiveness accessory, the locker would not open.
Negative Play and Cheating Penalties
It has recently come to our attention that a small number of players have been found guilty of non-participation, negative play, and cheating, all of which significantly affect the experience of other players and threaten the game's fairness. In the future, we will intensify the punishments for such behaviors in order to provide a healthy gaming environment for everyone. We also encourage you to use the in-game reporting system to provide us with feedback when encountering negative behavior. Let us work together to maintain order and integrity in the Manor.
Update Notice [December 9, 2021]
Identity V will be updated on December 9, 2021 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.
- Prospector's Deduction Star Costume "The Black Tulip" will become available in the Shop.
Thank you for supporting Identity V. We will continue to attach gifts to in-game mail as compensation for any inconvenience maintenance may cause you!