Identity V Official Website

Maintenance Content for March 3

2022-03-03
Dear Detectives,
Here is Maintenance content for this week:
[Shop]
- Good game, well played! COA IV Champion Club GG's exclusive A-rarity costumes "Guard 26 - Visitor From Shu" and "Mechanic - Dormant Koi" will be available for a limited time. Starting on March 3, 2022 (after maintenance), players can purchase these costumes with Echoes and enjoy a 20% discount during the first week!
Availability: March 3, 2022 (after maintenance) - March 31, 2022, 23:59(UTC+8)
Discount Period: March 3, 2022 (after maintenance) - March 9, 2022, 23:59(UTC+8)
[Experience Improvements]
- Survivors following the Weeping Clown's Rocket Dash are now able to move right after leaving the rocket.
[Bug Fixes]
- Fixed an issue where rocket parts would remain highlighted for the Novelist after he used Metaphor on Smiley Face.
- Fixed an issue where the prompt for the Grave Keeper's Achievement Bonus was abnormally displayed from other Survivors' viewpoints.
- Fixed an issue where, if the Postman rotated the camera while decoding a Cipher Machine, the change in his camera angle would not align with that of other Survivors.
- Fixed an issue where the Priestess's "Ephemeral" costume was missing some of its special effects.
- Fixed an issue where the special effects for the Wax Artist's abilities would flicker on some maps.
- Fixed an issue in Blackjack Mode where the camera would become abnormal when Survivors held down the Camera Control Button until they switched to Hunters.
- Fixed an issue in Custom Mode where, if the game was paused right as the Dream Witch was switching between Followers, an error would occur once the game resumed.
- Fixed a camera issue that would occur when disconnecting and reconnecting to the game while activating a Patroller.
- Fixed an issue with the Dancer where the range of her Music Box would not display in certain areas if she had the "Snow Lotus" accessory equipped.
- Fixed a statistical abnormality that occurred when the Novelist entered pursuing status while using Outline on another Survivor under certain circumstances.
- Fixed an issue where, if the "Psychologist" escaped through the Exit Gate while selecting a teammate to Empathize on, it would cause a status abnormality to the selected teammate.
- Fixed an issue where Survivors could not get hit by Wu Chang's Wavering Soul while launching forward with a Catapult.
- Fixed an issue where the speech-to-text interface might remain in the waiting lobby.
- Fixed an issue in the PC version where the Toy Merchant could not cancel her action when charging the Coldsnap Flask.
- Fixed an issue with the Perfumer where, if she was pushed by the Sculptor's Sculpture while using Euphoria, there was a chance that she would not be able to Recall the Sculpture's damage.
- Fixed an issue with the "Undead" where, if he hit a Survivor using his Kinetic Dash Hit, and that Survivor was still immune to Hunter damage after being Resurrected by the Embalmer, "Undead" would still perform his attack recovery action.
- Fixed an issue where the debuff of Humidity would remain after Survivors took damage from reaching maximum Humidity.
- Fixed an issue where, after Survivors took damage from reaching maximum Humidity and left the Abyss, entering another Abyss would immediately apply Humidity.
- Fixed an issue with the Mercenary where, if he passed through the effective range of Wu Chang's Wavering Soul while dashing with his Elbow Pads, he could not be hit by Wavering Soul.
- Fixed an issue where, if Hell Ember disconnected and reconnected while controlling a Puppet and throwing an item, the puppet's model would remain on-screen.
- Fixed an issue where turning sensitivity settings had no effect on Smiley Face's Tier 0 Rocket Dash.
- Fixed an issue where the voice for the Ripper's Golden Tentacle costume and other costumes were missing when he placed Survivors on Rocket Chairs if he was equipped with the Soul Devourer accessory.
- Fixed an issue where, when a Survivor disconnected and reconnected, the struggle progress would display as the initial value.
- Adjusted the jump height of “Undead’s” Jump Chop in the Costume – Zazie so that it was consistent with that when he used his default costume.
- Fixed an issue where “Undead” might pass through the wall and get pulled back when he used Kinetic Dash Hit toward a Swarm of Insects behind a wall.
- Fixed an issue where the attack recovery action would not be triggered when “Nightmare” used Unending Nightmare while falling from a height.
- Fixed an issue where, when a Bloody Queen player carrying the accessory, Perfect Marionette, disconnected and reconnected while holding the button to place an Aqua Mirror, the preview effects would remain.
- Fixed an issue where the location would be displayed as basement when players sent quick messages in the river on the Darkwoods map.
Negative Play and Cheating Penalties
It has recently come to our attention that a small number of players have been found guilty of non-participation, negative play, and cheating, all of which significantly affect the experience of other players and threaten the game's fairness. In the future, we will intensify the punishments for such behaviors in order to provide a healthy gaming environment for everyone. We also encourage you to use the in-game reporting system to provide us with feedback when encountering negative behavior. Let us work together to maintain order and integrity in the Manor.
Update Notice [March 10, 2022]
Identity V will be updated on March 10, 2022 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.
- The 2022 Ashen Oath event is just around the corner! Participate in the event to earn B-rarity Costumes, Portrait Frames, Portraits, Room Music, and more!
Thank you for supporting Identity V. We will continue to attach gifts as compensation for any inconvenience that the maintenance may cause!