Dear visitors,
Welcome to Identity V!
To ensure smooth operation, Identity V will issue a hotfix on Thursday, at 08:00 (UTC+8).
- This week's maintenance will be replaced by a hotfix. The hotfix will begin at 08:00 on February 29, 2024 (UTC+8), during which most of the game modes will remain available, including Quick Match, Custom Mode, Events, and Logic Path. (Note: The entrance to Ranked Match will be closed during the hotfix. However, Ranked Matches already in progress will not be affected.)
- After 10:30 (UTC+8), players will have to exit the game to receive the latest patch. All game modes will be back online once the latest patch is installed (may be postponed should there be any issues).
- After 11:00 (UTC+8), players who haven't installed the latest patch will be forced out of the server, and they will be able to play again after restarting the game client (may be postponed should there be any issues).
February 29 Update Overview
[Event]
[Spring Slumber]
Upon awakening from a brief springtime slumber, the chilling winds have become a distant memory. Complete event quests to obtain Clues, Spyglasses, [Portrait] - Spring Slumber, and more!
Event Period: February 29, 2024 (after maintenance) - March 6, 2024, 23:59
[Character Day]
- Kurt's (Explorer) birthday (March 1) is here, and the annual Birthday Party has officially begun. Participate in the event and complete quests to get exclusive birthday rewards! Players who participated in Kurt's birthday event last year will receive all-new birthday rewards for this year after completing the event quest. Come and show your support for this beloved character!
Event Period: March 1, 2024, 00:00 - March 1, 2024, 23:59.
[Experience Improvements]
- Optimized the logic of returning from the Character Details interface to the Check Characters interface in the View Notebook interface.
- Optimized the walking sound effects of [SS-rarity Costume] Bloody Queen - False Hope in her transformed state.
- Optimized the weapon proportions of [Costume] "Herald" - Dogaressa during battles.
[Bug Fixes]
- Fixed an issue where the Naiad's "Weeping Goddess" costume would play the emote "Regards" abnormally.
- Fixed an issue where the Naiad would play the emote "Regards" abnormally when encountering obstacles.
- Fixed an issue where the Acrobat could clip through scene objects in Lakeside Village when using his Bomb to jump near the large ship's staircase.
- Fixed an issue where "Fool's Gold" could not trigger a Collapse after using Magnetic Conversion.
- Fixed an issue where the model would shrink when some Survivors finished playing their animation in the Room and returned to the idle state.
- Fixed an issue where the Enchantress's A-rarity costume "Benediction" would display abnormal item effects when using abilities.
- Fixed an issue where the Geisha's "Eternal Aurora" costume would display abnormal animations when performing the emote "Blessings."
- Fixed an issue where the Grave Keeper would leave the enclosure of Mad Eyes' Fence when entering and exiting Underground Sneak mode.
- Fixed an issue where Survivors could vault over Mad Eyes' Fence and pass through walls under certain circumstances.
- Fixed an issue in Chasing Shadows mode where previously unblockable locations in Moon River Park could be blocked.
- Fixed an issue where the Hell Ember's Phantom would attack abnormally when pursuing Survivors.
- Fixed an issue where the Puppeteer's eyes would display abnormally in the Room.
- Fixed an issue where Hell Ember's Presence was not increased when his Puppet hit Survivors.
- Fixed an issue where the Dream Witch's Follower would be abnormal when returning to the Dream Witch after biting an out-of-range Survivor.
- Fixed an issue where the dresses of Wu Chang's "Brilliant Polaris" costume had graphical issues when sitting on the double swing.
- Fixed an issue where the Toy Merchant would be pulled back when gliding at a certain location in Sacred Heart Hospital.
- Fixed an issue where the Perfumer would no longer be affected by the Night Watch's Tempest after using Euphoria in the Tempest.
- Fixed an issue where the other Survivors would appear on the Rocket Chair when spectating from the Hunter's perspective.
- Fixed an issue where the Mechanic's sound effect was incorrect when carrying [Accessory] Whisper of the Sea and failing calibration of the Cipher Machine.
- Fixed an issue where the Mercenary's Fear value was incorrect after being hit instantly after using Euphoria.
- Fixed an issue where the Antiquarian's Sweep, Swing, and Stab attacks could have abnormal judgments.
- Fixed an issue where the Mercenary's Tide Turner talent could have abnormal performance when Fear increased and Camera World ended.
- Fixed an issue where the Puppeteer's Fear value could increase incorrectly during the transformation into "Louis," leading to the speed boost after being hit.
- Fixed an issue where the Hermit's attack on multiple decoding Survivors at the same time could lead to abnormal performance of the Cipher Machine.
- Fixed an issue where the Puppeteer could have an incorrect camera perspective after becoming "Louis" while the Photographer activated Camera World and it ended.
- Fixed grammatical errors in the text of Node 3 and Node 9 in the Puppeteer's Deduction Quest.
- Fixed an issue where the transparency setting of the container behind the "Undead" may not work after attacking the illusion created by the Decoy.
- Fixed an issue where Survivors could teleport over the Mad Eyes' fences while treating teammates on the other side in some locations.
- Fixed an issue where the name in Deduction Node 11 of the Doctor was incorrect.
- Fixed an issue where the "Fool's Gold" would display abnormally when disarmed by the Antiquarian.
- Fixed an anomaly when [Costume] "Undead" - Zazie used [Emote] Light Firecrackers.
- Fixed an issue with the Dream Witch's Followers, where they could still see the First Officer's effects after he used the Poseidon Watch in certain situations.
- Fixed an issue in Frenzy Rhapsody where certain actions could trigger charging by mistake.
- Fixed an issue where Hunters could hit Survivors through scene objects in certain areas in the Sacred Heart Hospital.
- Fixed an issue where the Hunter could hit Survivors through scene objects at some locations in the Lakeside Village.
- Fixed an issue where Survivor Priestess could enter inaccessible areas when using Holy Key at a certain location in Chinatown.
- Fixed an issue where Hunter Soul Weaver couldn't pass through certain areas in Moon River Park due to improper placement of components.
- Fixed an issue where Survivor Postman couldn't deliver letters under certain circumstances.
- Fixed an issue where the "Undead" would have abnormal effects when using [Emote] Light Firecrackers under specific conditions.
- Fixed an issue where the Puppeteer would display abnormally in the results interface.
[Next Week's Preview]
- The "Forest's Sillage" event is about to begin!
- [A-rarity Pet] Owl Seer, [A-rarity Pet] Squirrel Mechanic, and [A-rarity Pet] Red Panda Mercenary are returning to the Shop for a limited time. [Room Music] Wind Frolic and [Room Music] Forest Song are also returning to the Spyglass Shop for a limited time.