Dear Visitors,
Welcome to Identity V
Identity V will undergo maintenance on January 8, 2026, at 08:00 (UTC+8), and will take 240 minutes to complete. During this time, players will be unable to log in to servers. We ask for your understanding and patience during maintenance.
The server opening time will be postponed if maintenance is not completed within the estimated time. We thank you for your understanding.
Call of the Abyss IX
Abyss Treasure IX is now available [S-rarity Costume] Photographer - "Eternal Light", [A-rarity Costumes] "Faro Lady" - Pale Crown, Painter - Deep Blue, "Knight" - Untamed Song, Fire Investigator - Caged Fire, [B-rarity Costumes] Lanternist - Paradise Drifter, Explorer - Conspiracy Theorist, The Shadow - Tales from the Dread, and Coordinator - Dark Cleric. When drawing from Abyss Treasure IX, you will not receive duplicate A-rarity Costumes until you have collected all A-rarity Costumes.
Availability: January 8, 2026 (after maintenance) - May 5, 2026, 23:59
Dear visitors, Welcome to Call of the Abyss IX [Sacred Sanctum], [Divine Procession], [Radiant Altar], and [Final Question].
[Sacred Sanctum] serves as the warm-up phase and will run from December 31, 2025 (after maintenance) to January 8, 2026 (before maintenance).
Players can register to participate in Call of the Abyss IX during this period, which lasts from December 31, 2025 (after maintenance) to January 15, 2026, at 09:00 (UTC+8). Teams that have registered will be eligible to compete once the [Divine Procession] phase begins.
[Divine Procession] is the preliminary phase, taking place from January 8, 2026 (after maintenance) to January 22, 2026 (before maintenance).
Teams can compete in [Divine Procession] matches to earn points. The top 100 teams (top 50 in select regions) will advance to [Radiant Altar]. Complete matches during Call of the Abyss IX to earn exclusive rewards until the Grand Finals in May.
Call of the Abyss IX Rewards: Abyss Treasure IX x20, [A-rarity Costume] Journalist - "Homeward Path", [B-rarity Costume] Hermit - Warden of the Holy River, [B-rarity Pet] Fluffball, [Dish] Survivor - Rice Pudding, [Dish] Survivor - Squid Ink Pasta, [Emote] "Knight" - Provoke, Call of the Abyss Portrait/Graffiti, and more
[Radiant Altar] is the promotion phase, running from January 22, 2026 (after maintenance) to January 29, 2026 (after maintenance). NA-EU server rankings will be finalized on the evening of January 29, 2026 (Server Time).
Only the top 100 teams (top 50 in select regions) from the [Divine Procession] phase can compete in [Radiant Altar] matches to earn points. The top 8 teams (top 6 for Japan) will qualify for the Call of the Abyss IX Qualifiers. If a qualifying team has already secured a place in the Call of the Abyss IX Qualifiers or Grand Finals, the next team in rank will be invited.
[Final Question] marks the ranking announcement phase, beginning on January 29, 2026 (after maintenance).
The top 8 teams in each division's [Radiant Altar] rankings (top 6 for Japan) will be invited to the Call of the Abyss IX Qualifiers. Regional qualifiers start in February 2026, leading to the Grand Finals in April.
Shop
"Hey, don't worry, you're one of the family now Whatever happens, we're in it together." Acrobat's Deduction Star Series A-rarity Costume "Dodger" is now available for 1,388 Echoes or 4,888 Fragments. During the first week, it can be purchased at a 25% discount for 1,038 Echoes.
Availability: After maintenance on January 8, 2026
[Abyss Treasure IX Special Package] is now available for a limited time and includes 10 Abyss Treasure IX items at a discounted price of 576 Echoes. Limited to 3 purchases.
Availability: January 8, 2026 (after maintenance) - May 5, 2026, 23:59
A [Special Package] is now available for 10 Echoes and includes 20 Inspirations, 28 Clues, [Temporary Costume] General A-rarity Costume (3d), [Temporary Identity] Hunter (3d), and [Temporary Identity] Survivor (3d).
Availability: January 8, 2026 (after maintenance) - January 14, 2026, 23:59
[Spyglass Package] is now available for 288 Echoes and contains 100 Spyglasses, 188 Clues, and 188 Fragments. Limited to 1 purchase.
Availability: January 8, 2026 (after maintenance) - January 21, 2026, 23:59
Tournament
We are the miracle
The 2025 IVL Fall Champion Team MRC's exclusive Pet [MRC.2024 Fall] will return for a limited time after the maintenance on January 8, 2026
Returning Period: January 8, 2026 (after maintenance) - January 28, 2026, 23:59
Event Shop
[Standby Motion Selection Package] Survivor - Look is now available for 50 Spyglasses. The package includes the "Look" Standby Motion for select Survivors. Upon purchase, choose one motion. The package can be purchased multiple times, but cannot be bought again if you already own all the included Standby Motions.
Availability: January 8, 2026 (after maintenance) - February 4, 2026, 23:59
The following dishes are back for a limited time at 80 Spyglasses each:
[Dish] Survivor - Curry Pilaf, [Dish] Survivor - Sausage Platter, [Dish] Hunter - Béchamel Mushroom Pasta, [Dish] Survivor - Matsutake Soup, [Dish] Survivor - Potato Pancake with Cheese, and [Dish] Survivor - Chimney Cake Ice Cream
The following Emotes are back for a limited time at 100 Spyglasses each:
[Emote] "Undead" - Threaten, [Emote] Sculptor - Salute, [Emote] Hermit - Salute, and [Emote] "Little Girl" - Dance
Availability: January 8, 2026 (after maintenance) - February 4, 2026, 23:59
Combat
Mode
The two additional Tier V Ranked Match slots, running from 18:00–19:00 and 21:00–22:00, will remain available after the maintenance on January 8, 2026.
"Cueist" has been added to the Custom Script mode.
Optimized "Cueist" operations.
When in the "Maxwell's Demon" state, tapping or charging to release the Cue Ball will now default the landing point to its current position along the projected path.
Within 0.8 seconds after placing a Contact Point, tapping or charging to release the Cue Ball will prioritize that Contact Point as the landing point.
Increased the detection radius for selecting a single Contact Point when tapping or charging to release the Cue Ball.
Scribbled Ideas
New [Hide and Seek] gameplay:
Added a Blank Template and a Custom Template for Hide and Seek mode. Hide and Seek Mode Template: 2 Hunters vs 6 Survivors
A new Hide and Seek category has been added to Leisure Mode. When enabled, certain components will enhance Hide and Seek attributes. Abilities can be configured in the Edit Interface.
New [Suggestions] Page: Added a curated recommendation page that suggests maps based on the visitor's preferences.
New [Co-creator] Feature: Visitors can invite friends to co-create the same map. When the map is published, all co-creators will be credited as the map's creators.
New [Survivor (Player)] and [Hunter (Player)] Components:
New feature [Attribute Detection Frequency] for [Attribute Events]: When enabled, visitors playing this character will send/receive attribute events based on the value of [Attribute Detection Frequency].
Events triggered by combat rules can now specify the recipient of the event, including all components, the Actor, the Actor's team, the Actor's identity, non-Actor's team, and non-Actor's identity.
New [Survivor (Player)] Component:
Added [Receive Event, Destroy Item].
[Send Event After Using Item] has been adapted for the default Items of the Cowboy and Prospector. Now, throwing the Lasso or Magnet will trigger this event once.
Added a new movement attribute [Horizontal Jump Speed] to the Attribute Event.
[Victory Conditions] Feature: Allows editing the text announced to all visitors upon victory.
[Match Rules] Feature: [When Spawn Transition Ends, Send Event].
[Game Time ] Feature: Game time can now be restarted upon receiving an event (remains effective even if the game time has ended), and can be reset to a specified value.
[Lock Secondary Components] Feature: Adjusted to have the same functionality as [Lock].
[Exit Gate] Component: The gate can now be set to open instantly upon receiving an event.
[Pallet] Component: Added a toggle to control whether it can be interacted with.
[Cipher Machine] Component: Added a toggle to control whether its outline display is shown or hidden.
[Interaction Button] Component: [Pressing Interaction Button, Send Event] has been adapted for [Event Recipient].
New [Components]: Over 20 geometric components including Muse Mark, Arced Platform, Round Tube, Petal, Fin Plank, and Spiral.
New [Materials]: 10 materials including Blue Porcelain Vase, Frosted, Laser, Fur, etc.
[Edit Interface] Feature:
The [Control Text] now supports rich text with line breaks.
Adapted some [Control Events] for [Event Recipient].
Added a new "Empty" option to the list of selectable abilities when a button is set to "Use Ability."
After enabling Leisure Mode, the original Hunter Active Trait slot in the Hunter interface has been replaced with an empty button, allowing complete customization of its effects.
[Report Map] Feature: Adapted for solo mode.
Increased the limit for all map templates to 30,000.
Lucky Dice
The "Lucky Dice" event is now available for a limited time This time, the Lucky Dice will bring back rewards from previous "Call of the Abyss" events.
Lucky Dice - Call of the Abyss Series I: [Portrait] Netherwalker, [Portrait] Eternal Aurora, [Portrait] The Binary Star, [Graffiti] Call of the Abyss III, [Graffiti] Call of the Abyss V, [Graffiti] Call of the Abyss VI, [Graffiti] Eternal Aurora I, [Graffiti] Eternal Aurora II, [Graffiti] The Binary Star I, [Graffiti] The Binary Star II, and Trial Card.
Lucky Dice - Call of the Abyss Series II: [Portrait] Molten Hound, [Portrait] Lord of Calamity, [Portrait] Arachnidopter, [Graffiti] Call of the Abyss IV, [Graffiti] Call of the Abyss VII, [Graffiti] Call of the Abyss VIII, [Graffiti] Lord of Calamity I, [Graffiti] Lord of Calamity II, [Graffiti] Arachnidopter I, [Graffiti] Arachnidopter II, and Trial Card.
Event Period: January 8, 2026 (after maintenance) - February 4, 2026, 23:59
Character Day
Freddy Riley's (Lawyer) Birthday (January 12) is here Visitors who participated in Freddy's Birthday last year will receive all-new rewards this year after completing the event tasks. Past rewards can be redeemed in the Event Shop. Come and show your support for this beloved Character
Event Period: January 12, 2026, 00:00 - January 12, 2026, 23:59
Second Round: January 16, 2026, 00:00 - January 18, 2026, 23:59
Helena Adams' (The Mind's Eye) Birthday (January 13) is here Visitors who participated in Helena's Birthday last year will receive all-new rewards this year after completing the event tasks. Past rewards can be redeemed in the Event Shop. Come and show your support for this beloved Character
Event Period: January 13, 2026, 00:00 - January 13, 2026, 23:59
Second Round: January 16, 2026, 00:00 - January 18, 2026, 23:59
Old News
[Identity V Guide] now supports Traditional Chinese, English, and Korean web pages.
Experience Improvements
Updated the Treasure Exchange interface.
Optimized the interface performance for selecting teammates when using skills for Seer, Postman, "Psychologist," Cheerleader, and Lanternist in the emulator version. The interface can now be switched from the center to below the portrait via Settings (for Cheerleader and Postman, the default keys for selecting themselves have been adjusted to "R" and "F," respectively).
Bug Fixes
Fixed an issue where Hunters could not hit Survivors due to abnormal attack detection in certain areas above the open basement.
Fixed an issue where the Antiquarian's Concealed attack detection was abnormal in certain areas above the open basement, causing her to miss Hunters.
Fixed an issue where the "Cueist" was unable to select a longer-distance path when charging and dragging the Cue Ball.
Fixed an issue in [Copycat] where Contestants in Stealth would appear during the Emergency Meeting animation.
Fixed an issue where the default distance of Warp's charged release was abnormal under certain circumstances.
Fixed an issue where clicking the quick message voice recognition interface might accidentally trigger other underlying buttons.
Fixed an issue where the quick message for remaining item information displayed abnormally in certain situations in Duo Hunters mode.
Fixed an issue where the Toy Merchant would teleport downward excessively when opening the Wooden Glidewing close to an obstacle.
Fixed an issue where "Queen Bee's" Swarm of Insects overlapping with Survivors at certain points failed to trigger Assimilation.
Fixed an issue where switching to the background might cause the Rocket Chair elimination progress to display incorrectly from the Survivor's perspective.
Fixed an issue where Hell Ember's Phantom might exhibit abnormal chase paths when pursuing Lanternist in certain situations.
Fixed an issue where the Lanternist could be eliminated prematurely before the knockdown elimination progress was full in matches with the "Undead" as the Hunter.
Fixed an issue where an additional Tentacle might spawn above the Basement when the Lanternist met the Tentacle generation conditions in a match with The Feaster as the Hunter.
Fixed an issue where abnormal behavior could occur when using Tier II Tentacle manipulation to strike during the disappearance of The Feaster's Tentacle.
Fixed an issue where The Feaster might experience abnormal Tier II Tentacle manipulation in Duo Training mode.
Fixed an issue where the color of the Fire Bomb held by the Acrobat would display abnormally when in the Photographer's Camera World.
Fixed an issue in the Enchanted Forest mode where characters carrying the Dream Elixir could become invisible in the grass.
Fixed an issue where the Magnet would disappear immediately after the Hunter attached to the Prospector's Magnet under certain circumstances.
Fixed an issue where buttons placed at the edge of the screen might not function properly after adjusting screen spacing.
Fixed an issue where Survivors would display abnormal movement after the Entangled effect ended under certain circumstances.
Fixed an issue where the Mechanic's Doll could not be detected by the "Billiard Player's" Closed Domain.
Fixed an issue where the Aeroplanist could not land after using the Jetpack to jet near the Hunter in Practice Mode under certain conditions.
Fixed an issue in Scribbled Ideas mode where setting all states to be mutually exclusive with active jumping and enabling mutual exclusivity initially caused the jump key to not display after receiving an event that lifted the mutual exclusivity.
Fixed an issue where the "Fool's Gold" could cause abnormal collapse near the first-floor windows of Sacred Heart Hospital under certain circumstances.
Fixed an issue in Duo Hunters mode where Survivors could no longer pick up the Toy Container after using the Dovlin from the Toy Container.
Fixed an issue where the Puppeteer did not display a vaulting animation when vaulting over Mad Eyes' Fence.
Next Week's Preview
Deduction Star Series [A-rarity Costume] Barmaid - So Long at the Fair will be available in the Shop after maintenance.